The Lookout Post

Because I run portable on my dude

09/09/09: Benchmarking the GTS250.

Posted by Honoo on September 10, 2009

miku-pc-room

ITT: PCs.

So yesterday I acquired 3DMark06 for benchmarking purposes.

Benchmarking using 3DMark06. I have 3DMark Vantage but I don’t dare to use it, furthermore I’m running benchmarks on the PC which is running Windows XP.

Right now I have no other benchmarking methods available other than 3DMark06.

Hardware Specifications:

CPU – Intel Core 2 Duo E4500 2.2GHz
Memory – 2GB DDR2-667
Graphics – ZOTAC NVIDIA GeForce GTS 250 1024MB GDDR3
Operating System – Windows XP SP3
Test Resolution: 1280 x 1024, 32 bits color, 75 Hertz refresh rate

Software used:

Zotac Firestorm (for overclocking)
GPU-Z ver 0.3.4 (for comparison purposes)
3DMark06 (benchmarking purposes)

Base clock speeds.

Base clock speeds.

3DMark Score: 6795 points

Overclocking round 1.

3DMark Score: 6851 points

Overclocking round 2.

This is the maximum possible I can get, as during the tests my graphic card seems to be hitting its limits, and my monitor began to flicker some anomalies during the test runs.

3DMark Score: 6963 points

I realized that while performance in the HDR/SM3.0 section of the tests continue to improve with the increment of clock speeds, things are not the same in the Shader Model 2.0 aspect in the tests, with the base clock speeds winning out over the overclocked speeds, yet I can’t tell whether the differences made can be dismissed as small or not.

CPU tests, with my current C2D E4500, are horrible; averaging 0.5 fps for the first CPU test and 0.9 fps for the second test. Enough said.

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